> For the complete documentation index, see [llms.txt](https://nwguide.gitbook.io/main/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nwguide.gitbook.io/main/basics-of-neverwinter/boons.md).

# Boons

Boons are permanent character bonuses that can be obtained by progressing through campaigns. They were originally introduced with Module 1: Fury of the Feywild, and received a significant with Module 16: Undermountain. Boons function as permanent passive bonuses, and the player can choose to spend their Boon Points as they see fit.

### Campaign Boons

<figure><img src="https://2468005432-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUCtWE7NxPQ6aq6smXf5M%2Fuploads%2FeOZ26O6zX7aPs4UHJiiu%2Fcampaign_boons.jpg?alt=media&amp;token=7bf59eb3-22a8-4315-a387-3cd9612ba89d" alt=""><figcaption><p>Campaign Boon Window</p></figcaption></figure>

There are five tiers of boons, along with a special Master Tier.

* The first tier is automatically unlocked upon character creation, and features 6 options.
* The second tier is unlocked upon spending 10 Boon Points on lower tiers, and features 7 options.
* The third tier is unlocked upon spending 20 Boon Points on lower tiers, and features 7 options.
* The fourth tier is unlocked upon spending 30 Boon Points on lower tiers, and features 7 options.
* The fifth tier is unlocked upon spending 45 Boon Points on lower tiers, and features 7 options. ~~The character is only allowed to put points into 2 fifth tier boons at a time~~ Since Mod27 we are able to have more boons from this Tier but on raising cost!, and these boons can only have up to 4 Boon Points each.
* The Master Tier is unique, as boons in this tier do not require Boon Points to unlock. Instead, the character unlocks a special Master Boon Point after spending a certain number of Boon Points on boons in the other five tiers. ~~The character is only allowed to have one of these boons active at a given time, and will unlock the maximum 3 Master Boon Points upon spending 60 regular Boon Points.~~ Since Mod27 we are able to have more boons from this Tier but on raising cost!

Spent Boon Points can be reset with a Retraining Token.

### Stronghold (Guild) Boons

<figure><img src="https://2468005432-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUCtWE7NxPQ6aq6smXf5M%2Fuploads%2FBwcKqRzm9lfCjuGYUA23%2Fguild-boons.png?alt=media&amp;token=1fd41c33-e8b5-4a92-90e6-fde9acb548a0" alt=""><figcaption><p>Stronghold Boons</p></figcaption></figure>

Being in a level 20 guild is a huge advantage : not only that means people to play with and help you, but you will also have access to 3 Guild Boons at their maximum power. Together, these will give you up to 3000 Item Level (which is a very good boost in Damage and HP early on, and also helpful to unlock access to dungeons and campaigns later on). Guilds can also offer 1 PVP boon (which doesn't improve item level). You can select a single boon in each category (Offense, Defense, Utility, and PVP) and change it at will with no need for a retrain token. As a guild can only have 4 out of the 9 buildings for boons (which are the Barracks, the Explorers' Guild, the Mercenary Outpost, the Stable, the Training Yard, the Wizard's Workshop, the Temple, and the PVP buildings : Siege Workshop and Siege Smithy), you will not have access to all of the boons.

### BOON UPDATE - MOD27

{% embed url="<https://www.youtube.com/watch?v=Exp2lXODk0U>" %}
Boon System gets an update in Mod27
{% endembed %}
