Mount Powers

Combat Powers

All of the mounts have a Combat Power. You can pick one of them to use it in combat, to deal damage, or buff your team / debuff your adversaries. They have a 1 minute cooldown. These powers get better with the quality of your mounts and your bolster. Upgrading a mount will upgrade its Combat Power, just like buying a new mount with the same Combat Power at a higher quality.

Mounts that start at Epic or lower quality have one of the 3 Combat Powers below (displayed at Mythic Quality with 100% Bolster):

  • Tunnel Vision: single target 3000 magnitude damage.

  • Explosive Equalizer: aoe 1000 magnitude damage.

  • Rejuvenating Factor: 20 magnitude self heal every 2s for 10s (100 magnitude total).

Legendary and Mythic mounts have unique powers. The same debuffs won't stack multiple times, but different ones will. Most of the other Legendary mounts have a version of Tunnel Vision or Explosive Equalizer that has an animation. Some of them have Damage over Time or knockback effects.

Equip Powers

All of the mounts have an Equip Power too. These powers get better with the quality of your mounts and your bolster. Upgrading a mount will upgrade its Equip Power, just like buying a new mount with the same Equip Power at an higher quality. You can slot one of them to benefit from their stats/bonuses. Your Mount Equip Power gives up to 3000 item level at Mythic Quality, with 100% Bolster.

This is mostly a matter of balancing your stats, as the sum of stat percentages given by most of the Mount Equip Powers is null.

While upgrading mounts for their powers is interesting, if you only want to improve your bolster on multiple characters, it is best to get account-wide Legendary or Mythic Mounts. Note that there is a (tiny) chance to loot account-wide Legendary Mounts in dungeons. And that more and more account-wide Mythic mounts will be released in the future.

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